Thursday, February 11, 2016

The book is out! "@Play: Exploring Roguelike Games"

One of the reasons @Play has been slow lately is because I've been focusing my efforts on a ebook compilation of columns, with a few new pieces as well and a couple of extras thrown in too....


It includes....


  • Eight new pieces, including articles on HyperRogue, Out There, Zelda Randomizer, and others.
  • A new playthrough story concerning the adventures of Captain Squeakytoy, overly fearless star captain, through the Purple Void of Weird Worlds: Return to Infinite Space!
  • Articles on Rogue, NetHack, Dungeon Crawl, ADOM, Larn, SuperRogue, XRogue and Shiren the Wanderer, including the entire epic playthrough of the Super Famicom Shiren, one of the most popular columns.
  • 498 pages (according to Word) of roguelike introductions, reviews, interviews, essays, trivia and more.
At the moment it's an exclusive in the current gaming StoryBundle Mega Game Bundle as one of the bonus items ($12 minimum), but after that closes it'll be going up on sale at itch.io and Amazon.

By the way!  Everything else in the bundle is at least awesome.  My poor book's got some frankly amazing company, like David Hellman and Tevis Thompson's game criticism/adventure graphic novel Second Quest, the always excellent Hardcore Gaming 101's book of Strider and Bionic Commando, The Kobold Guide To Board Game Design, Matthew Kumar's Exp. Negativs, Videogames For Humans, Boss Fight Book's epic investigation into the impact of Shadow of the Colossus... oh, and a little thing called The Untold History of Japanese Game Developers, Volumes 1 and 2.  I'm a huge geek about obscure games and gaming, and that one sounds like a real treasure trove.

I hope I don't sound too publicity-minded when I suggest that it's an excellent way to get a lot of wonderful, what's the word?  "Content?"  Yeah, I hate calling things "content."  It's so generic.  Everyone worked so hard on their items in this bundle.  This is blood and sweat we're talking about here, in electronic form.  I hope you enjoy them.

Tomorrow I'm going to post one of the new articles here and on the Gamasutra blog as the next @Play.  I think the article after that one will be an entirely new piece on Quarries of Scred.  Then, hopefully, it'll be business as usual.  See you then.

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